Showing posts with label Modelling. Show all posts
Showing posts with label Modelling. Show all posts
20/11/2015
New T-Rex
I changed the T-Rex as discussed last Friday and also took inspiration from the face that Jules pulled to whatever it was someone had said.
13/11/2015
T-Rex Retopology and UV Map
The T-Rex is not yet posed, we are not sure as a group how we want to portray him in pose.
Wireframe
There is plenty of space for the costume pieces to be added later.
Wireframe
There is plenty of space for the costume pieces to be added later.
09/11/2015
06/11/2015
T-Rex Sculpt and Size Comparission
05/11/2015
First landscape sculpt + Starting modular foliage modelling
Landscaping Sculpt.
Rain forest
Beach
Volcano
Salt flat
https://docs.unrealengine.com/latest/INT/Engine/Landscape/Custom/index.html
04/11/2015
Sir Calton Concept Color
I put some rough colors on Carlton like in the concept, THIS IS NOT TEXTURED!
The Model
The Concept
The Reference
03/11/2015
01/11/2015
Carnotaurs Retopology Complete
Carnotaurus is complete, except for facial expression and body pose. The pose will be done by rig then set. The face will be tweaked.
29/10/2015
28/10/2015
Carnotaurus Sculpt
The Carnotaurus sculpt is pretty much done aside from facial characteristics, I will do this in Maya as I'm not very skilled or quick in Zbrush. Retopology will begin tomorrow.
26/10/2015
29/09/2015
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