28/09/2015

Production Plan

Production Plan

Week 1: 28th-2nd Oct

  • First term Gantt Chart
  • White Boxing
  • Production Plan
  • Prototyping
  • File Structure
  • Naming Conventions
  • Research Trip - Swansea Caves and Dino Park 
  • Quick Concept Ideas 
  • Basic Controls
  • Blog
  • Storage
  • Game Testing
Week 2: 5th-9th Oct

  • Research Trip - Cardiff Go Karting 
  • White Boxing
  • Game Testing - Every Week
  • Prototyping
  • Start Concepting of Environments and Characters
  • Animation List
  • Asset List
  • Effect List
  • Engine List
  • Sound List
  • Hazard List 
  • Revise Gantt Chart - Every Week
  • Multiplayer Mechanic Start
  • Bug Hunt/Solutions
  •  Game Testing
 Week 3: 12th-16th Oct
  • Concept characters - ref sheet
  • Rig experiments
  • Weekly Review and Targets
  • Concept environment
  • Update Gantt chart if needed
  • Continue Concepting environment and characters
  • Continue research for Animations riggs and A.I.
  • Continue Engine Mechanics
  • Write the character blueprint
  •  Game Testing
Week 4: 19th -23rd Oct
  • Gantt chart update
  • Concept stage ENDS for both Environment and character
  • Modelling stage BEGINS 
  • Last bit of research National history museum of London
  • Full Whitebox layout
  • UV-Unwrapping of Modelling
  • Final week of Engine research
  • Assets Import
  • Begin Mechanic A.I
  • Game Testing 
Week 5: 26th - 30th Oct
  • Gantt chart update
  • Character and Environment Continue Modelling
  • UV-Unwrapping Continues
  • Animation Rigging and Skinning BEGINS
  • Continues import of Assets
  • Continue A.I. implementation
  •  Game Testing
Week 6: 2nd - 6th Nov
  • Gantt chart update
  • Continue character and Environment Modelling
  • UV-Unwrapping Continues
  • Animation Rigging and Skinning BEGINS
  • Animating Dinosaur BEGINS
  • Animation Set-up
  • Continues import of Assets
  • Finish A.I. implementation
  •  Game Testing
 Week 7: 9th - 13th Nov

  • Gantt chart update
  • Character and Environment Continue Modelling
  • UV-Unwrapping Continues
  • Animation Rigging and Skinning BEGINS
  • Animating Dinosaurs continues
  •  Animation Set-up
  • Continues import of Assets
  • Multiplayer implementation 
  • Game Testing
Week 8: 16th - 20th Nov 
  • Gantt chart update
  • Character and Environment Continue Modelling
  • UV-Unwrapping Continues
  • Animation Rigging and Skinning BEGINS
  • Animating Dinosaurs continues
  •  Animation Set-up
  • Continues import of Assets
  • Multiplayer implementation continues
  • Implementing Environment blueprints BEGINS
  • Game Testing
Week 9: 23rd - 27th Nov
  • Gantt chart update
  • Character and Environment Continue Modelling
  • UV-Unwrapping Continues
  • Animation Rigging and Skinning BEGINS
  • Animating Dinosaurs continues
  •  Animation Set-up
  • Continues import of Assets
  • Multiplayer implementation continues
  • Implementing Environment blueprints
  • Presentation 
  • Game Testing
week 10: 30th - 4th Nov/Dec
  • Presentation Practice 
  • Game Testing

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