Production Plan
Week 1: 28th-2nd Oct
- First term Gantt Chart
- White Boxing
- Production Plan
- Prototyping
- File Structure
- Naming Conventions
- Research Trip - Swansea Caves and Dino Park
- Quick Concept Ideas
- Basic Controls
- Blog
- Storage
- Game Testing
- Research Trip - Cardiff Go Karting
- White Boxing
- Game Testing - Every Week
- Prototyping
- Start Concepting of Environments and Characters
- Animation List
- Asset List
- Effect List
- Engine List
- Sound List
- Hazard List
- Revise Gantt Chart - Every Week
- Multiplayer Mechanic Start
- Bug Hunt/Solutions
- Game Testing
- Concept characters - ref sheet
- Rig experiments
- Weekly Review and Targets
- Concept environment
- Update Gantt chart if needed
- Continue Concepting environment and characters
- Continue research for Animations riggs and A.I.
- Continue Engine Mechanics
- Write the character blueprint
- Game Testing
- Gantt chart update
- Concept stage ENDS for both Environment and character
- Modelling stage BEGINS
- Last bit of research National history museum of London
- Full Whitebox layout
- UV-Unwrapping of Modelling
- Final week of Engine research
- Assets Import
- Begin Mechanic A.I
- Game Testing
- Gantt chart update
- Character and Environment Continue Modelling
- UV-Unwrapping Continues
- Animation Rigging and Skinning BEGINS
- Continues import of Assets
- Continue A.I. implementation
- Game Testing
- Gantt chart update
- Continue character and Environment Modelling
- UV-Unwrapping Continues
- Animation Rigging and Skinning BEGINS
- Animating Dinosaur BEGINS
- Animation Set-up
- Continues import of Assets
- Finish A.I. implementation
- Game Testing
- Gantt chart update
- Character and Environment Continue Modelling
- UV-Unwrapping Continues
- Animation Rigging and Skinning BEGINS
- Animating Dinosaurs continues
- Animation Set-up
- Continues import of Assets
- Multiplayer implementation
- Game Testing
- Gantt chart update
- Character and Environment Continue Modelling
- UV-Unwrapping Continues
- Animation Rigging and Skinning BEGINS
- Animating Dinosaurs continues
- Animation Set-up
- Continues import of Assets
- Multiplayer implementation continues
- Implementing Environment blueprints BEGINS
- Game Testing
- Gantt chart update
- Character and Environment Continue Modelling
- UV-Unwrapping Continues
- Animation Rigging and Skinning BEGINS
- Animating Dinosaurs continues
- Animation Set-up
- Continues import of Assets
- Multiplayer implementation continues
- Implementing Environment blueprints
- Presentation
- Game Testing
- Presentation Practice
- Game Testing
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