29/09/2015

File Structure and Naming Conventions

Engine

  • Models
    • Characters
    • Environment
  • Textures
    • Characters
      • Materials
    • Environments
      • Materials
  • Blueprints
    • Characters
      • Animation Blueprints
    • Environment
      • Animation Blueprints
  • Effects
    • Sound
    • Visuals
  • Animations
    • Characters
    • Environments
Naming conventions
Environment Assets = JK_ENV_ASSET_VERSION_INITIALS

Character Models = JK_CHAR_CHARACTER-NAME_VERSION_INITIALS

Animations = JK_ANIM_ANIMATION-NAME_VERSION_INITIALS

Sound Effects = JK_SFX_TYPE_VERSION_INITIALS

Visual Effects = JK_VFX_TYPE_VERSION_INITIALS

Example; JK_ENV_ROCK_V1_AP

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