29/01/2016

Engine Updates





Animation Carlton and Rex sprint


Menu Screens and introducing 'Flag Girl'

Menus
Main Menu -
  • Writing needs to contrast rockface
  • Title font isn't great
  • Background filler needed
  • Should Al be visible? (Gray blob)

Character Selection screen
  • Too dark, add lights in each space
  • Characters will be animated
  • Info about the character will appear when focused on each dino 
Example
Looks very cramped in there, bigger space needed?
Each section will have some items to each character's personality, i.e. Carlton - Brocade rug, walking stick on wall etc.

 'Stables'

 

Animatic

Big Al went to a January sale and traded his turret for a blanket, two saddle bags and a pair of gloves.

'Flag Girl' - Menu screen lead around.

Tree texture variations + Implementation










25/01/2016

[25/01/2016] Targets

Targets for Friday:

Adam: 3 More tree texture variations, implementing into engine.

Michael: Fix all characters, finish Carnotaurus sprint and rex sprint

Rhys: Put AI in final race track version, implement race mechanics into final map.

Jenna: Design final menu design.

Tree Texture V001 finished


1st of three variations for the trees.

18/01/2016

Team Meeting 18/01

Demographic

Age 6-12
Gender: Boys
Western Audience similar games:

            • Mario kart
            • Minecraft
            • Mobile games
            • DS/WII
            • Sonic
            • Lego games


Particle Effect

Sand
Dust
Grass / Mud
Ash falling

Post processing

Jungle
Salt flats
Volcano - ash
Beach

Particle

Smoke
Leaves

Balancing

Carlton
Speed: Bad 110/110
Acceleration: Excellent
Handling: Good

T-Rex
Speed: Excellent 112/120
Acceleration: Good
Handling: Bad

Comrade Al
Speed: Good 111/115
Acceleration: Bad
Handling: Excellent





Targets For 22/01/2016

Adam - Track textures (Show where the Dino's run) and Start tree textures.
Rhys - Finish the Multiplayer.
Mike - Finish Rex run, continue on with tablet implementation, Start Carlton run, (Implement into engine)
Jenna - Continue with Menu design iterations

Tablet and Phone implementation


Ok so I do have a somewhat working version of the game on the tablet and a better working version on my phone.

15/01/2016

[Animation] Carlton Run


Carlton Final Run animation, unless people have some suggestions on ways to improve or things you don't like let me know.

Tablet test




Tablet test has hit a bit of a snag while all the previous test have worked well including a very early version of Your-doomed was able to work on the tablet. our game does not work yet due to a problem with UE4 Game Binary missing, I've attempted to fix this to little avail so i shall see what the lecturer's think.

Rex Start Run

This is just the start of the Animation just roughing it out before doing all of the cleaning and spacing this is NOT THE END ANIMATION.

Menu / Multiplayer update










Menu design/iterations

Main menu screen first iteration.


Second iteration.
Start menu, with a gateway.



Quick white box iteration